The Observatory - Defend Your Turf - Fri 3/11 7 PM ET
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Re: The Observatory - Defend Your Turf - Fri 3/11 7 PM ET
I will be here tonight, looking forward to this.
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Entropy
- Posts: 273
- Joined: Wed May 06, 2015 11:31 pm
Ernie looking for some promo challenge matches. That would be interesting as long as he wants to play some in their home level and some in his
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PFunk
- Posts: 184
- Joined: Wed Aug 05, 2015 9:19 am
I only caught the last two matches but it looked like a really cool event.
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Ashes
- Posts: 72
- Joined: Fri Mar 27, 2015 9:12 pm
Hah, I saw the replay of me and Neg - that moment when we were both camping ten feet away from each other... I couldn't stop laughing.
Neg, whoever said it in chat was totally right: Next match you and I play should be in Blubird.
ETA: I think maybe the reason Ron couldn't join at the beginning was because although I put in two observer slots, I also reduced the number of player slots to 2, assuming they'd stack. But maybe only one of them stacks, which is why only Jediluke could get in? Like there's really only one reserved observer slot, and other observers have to take up player slots?
It also showed Ron as having joined the observers list when we started. It did show him reconnecting a couple of times, but I didn't realize he wasn't in the game at all until Neg said something.
Neg, whoever said it in chat was totally right: Next match you and I play should be in Blubird.
ETA: I think maybe the reason Ron couldn't join at the beginning was because although I put in two observer slots, I also reduced the number of player slots to 2, assuming they'd stack. But maybe only one of them stacks, which is why only Jediluke could get in? Like there's really only one reserved observer slot, and other observers have to take up player slots?
It also showed Ron as having joined the observers list when we started. It did show him reconnecting a couple of times, but I didn't realize he wasn't in the game at all until Neg said something.
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SeaWyrm
- Posts: 61
- Joined: Sun Apr 05, 2015 6:47 pm
I should have been able to get in, I think maybe you have a bad build of 1.4x5? Be sure to get it from http://ronc.li/latest-retro
You can do max 2 players and max 2 observers... that usually works.
You can do max 2 players and max 2 observers... that usually works.
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roncli
- Posts: 1106
- Joined: Sun Mar 22, 2015 5:05 pm
- Location: Belmont, CA
Thanks everyone for participating tonight! It was exciting to see some people play we haven't seen in a while... especially that Enzo03/Entropy match, that was probably the highlight of the night for me!
We definitely learned a few things about the format tonight, and will be looking to make some tweaks for next time.
I also wanted to apologize to all those who signed up and DIDN'T get a chance to play. We played 11 matches in nearly 6 hours, and there were probably a dozen more signed up. Thank you all for your participation, and generally being awesome. Especially thanks to psion, Morfod, and Jediluke for stepping into the commentator booth, it was great to have each of you!
We definitely learned a few things about the format tonight, and will be looking to make some tweaks for next time.
I also wanted to apologize to all those who signed up and DIDN'T get a chance to play. We played 11 matches in nearly 6 hours, and there were probably a dozen more signed up. Thank you all for your participation, and generally being awesome. Especially thanks to psion, Morfod, and Jediluke for stepping into the commentator booth, it was great to have each of you!
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roncli
- Posts: 1106
- Joined: Sun Mar 22, 2015 5:05 pm
- Location: Belmont, CA
*watches his game against morf on zenith*
Man Zenith is really really cool in observer mode. I do feel that it's slightly too big for 1v1, and that action happens so much in the elbow room is something I'm not too fond of. Now I need to finalize the vague 4D map I have in my head and build it.
Man Zenith is really really cool in observer mode. I do feel that it's slightly too big for 1v1, and that action happens so much in the elbow room is something I'm not too fond of. Now I need to finalize the vague 4D map I have in my head and build it.
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Entropy
- Posts: 273
- Joined: Wed May 06, 2015 11:31 pm
4D maps are dangerous, though, because wall-popping glitches are hard to avoid. If not impossible.
If you have a good strategy for dealing with that, PLEASE let me know.
If you have a good strategy for dealing with that, PLEASE let me know.
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SeaWyrm
- Posts: 61
- Joined: Sun Apr 05, 2015 6:47 pm
I missed the first observatory you did, Roncli, but I very much enjoyed being a part of this one! Well done!
I'm very much looking forward to the next one!
I'm very much looking forward to the next one!
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Lady Silver
- Posts: 566
- Joined: Sun May 31, 2015 7:12 pm
- Location: USA
34 posts
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