Core Level Selection L 2017 - Stay on target...
Posted: Mon Sep 18, 2017 8:16 pm
So, um, the other thread turned into a discussion of what core *is* and how it's chosen and what it means and so forth. I don't want to derail that, since it's valuable. But in the mean time, I want to come back to the actual level selection so we can start the darn season.
So - with respect to Rie2mann, I think the noes have it.
But with respect to Athena and Fuzed, excluding them isn't a step I wan to take without some good discussion as to whether it's the right direction for the ladder.
Keeping them in core retains a connection to the community history; Athena has been a place to settle grudges since prehistoric Descent times. Fuzed as well. Keeping them in core also makes core a bit broader, as it retains both a very high and very low missile count level.
On the other hand, I have the sense that the 'serious' game has been evolving toward the smaller and towards a specific missile load out for some time. The stats show a big falloff in raw numbers in terms of plays for both Athena and Fuzed, and the levels aren't evenly popular across skill tiers. To me, this suggests that pilots are not commonly choosing these maps as places they want to test their normal, full, serious game against each other. Has the game moved past these levels? Has it done so at the high end? Would it be worth kicking them out of core for a season to see whether they organically come back or something else takes their place?
Having not been on the ground as a pilot much in the past year, I don't feel qualified to comment much. I do play Jeds and Mark a lot, and I know in our games, I would say these levels aren't on my A list of places I want to struggle. They're legitimate flavors, but not something on the tip of my tongue, like, yeah, I really want to see how we stack up in Athena today! Athena mcap 2 lv is still exciting to me (though also exotic) but plain old Athena doesn't do anything I wouldn't rather be doing in Wrath or Droids.
My limited perspective as a pilot is therefore that retiring these levels is appropriate. But my perspective is limited.
Do Athena and Fuzed make more sense to you all in or out of core?
If you roll it in a promo challenge does that feel meaty and legit or lame and bs?
If you roll it in a challenge for rank do you feel it's a fair test or are you annoyed by getting something unusual that favors an uncommon preferred style?
If you get *one* game with someone to see how you stack up as pilots, do Athena and Fuzed tell you what you want to know or don't they?
So - with respect to Rie2mann, I think the noes have it.
But with respect to Athena and Fuzed, excluding them isn't a step I wan to take without some good discussion as to whether it's the right direction for the ladder.
Keeping them in core retains a connection to the community history; Athena has been a place to settle grudges since prehistoric Descent times. Fuzed as well. Keeping them in core also makes core a bit broader, as it retains both a very high and very low missile count level.
On the other hand, I have the sense that the 'serious' game has been evolving toward the smaller and towards a specific missile load out for some time. The stats show a big falloff in raw numbers in terms of plays for both Athena and Fuzed, and the levels aren't evenly popular across skill tiers. To me, this suggests that pilots are not commonly choosing these maps as places they want to test their normal, full, serious game against each other. Has the game moved past these levels? Has it done so at the high end? Would it be worth kicking them out of core for a season to see whether they organically come back or something else takes their place?
Having not been on the ground as a pilot much in the past year, I don't feel qualified to comment much. I do play Jeds and Mark a lot, and I know in our games, I would say these levels aren't on my A list of places I want to struggle. They're legitimate flavors, but not something on the tip of my tongue, like, yeah, I really want to see how we stack up in Athena today! Athena mcap 2 lv is still exciting to me (though also exotic) but plain old Athena doesn't do anything I wouldn't rather be doing in Wrath or Droids.
My limited perspective as a pilot is therefore that retiring these levels is appropriate. But my perspective is limited.
Do Athena and Fuzed make more sense to you all in or out of core?
If you roll it in a promo challenge does that feel meaty and legit or lame and bs?
If you roll it in a challenge for rank do you feel it's a fair test or are you annoyed by getting something unusual that favors an uncommon preferred style?
If you get *one* game with someone to see how you stack up as pilots, do Athena and Fuzed tell you what you want to know or don't they?