Bronze
Posted: Fri Nov 09, 2018 8:46 pm
So I guess here's a heady discussion for anyone better at this than me (everyone): what's the X-factor behind being able to go from moment-to-moment reaction, to getting a read on an opponent's position and movement between fights, to a point-to-point strategy, to shaping an entire match's meta?
I'm getting slightly better at the first (if at all), but that might as well be basic math stacked next to the integral calculus of the rest of those. Overall I still I feel like I'm flying at half-speed and getting seen through walls constantly -- it's frustrating to try and read/punish what might be a mistake that's right in front of me, let alone capitalize on any kind of weakness I can find in my opponent (generally none). I get the sense that when punching upward out of my skill level, a majority of my kills are luck or 3rd-partying, or at least it feels that way. I'm trichording and rolling-to-pitch and listening for pickups and weapon switches and all that jazz, but so often a lot of that piloting is to dodge away from incoming fire while throwing missiles somewhere, anywhere, hoping to land a hit -- which leaves me with an option to get caught on a wall or catch incoming fire. I'm less aiming than spraying and praying in well over half the fights I'm in. I have the mechanics, in a sense, but I couldn't even tell you my own strategy outside the next five seconds, let alone anyone else's except for some obvious stuff like 'fresh spawn, they're gonna look for weapons' or 'I heard them change weapons nearby', etc,.
What's the first step to get a pilot from reactionary flying and elementary setups/camps at my level to something more structured? Is it this mythical 'headgame' that comes with Too Much Practice -- and how do you define/practice that to begin with? Is it just better piloting? Map knowledge? Interested to hear some thoughts from folks here.
(Also, hi, I play a lot of overload and sometimes this too before semi-retiring after 7-match sets with Lee, most of you probably know me by now lol)
I'm getting slightly better at the first (if at all), but that might as well be basic math stacked next to the integral calculus of the rest of those. Overall I still I feel like I'm flying at half-speed and getting seen through walls constantly -- it's frustrating to try and read/punish what might be a mistake that's right in front of me, let alone capitalize on any kind of weakness I can find in my opponent (generally none). I get the sense that when punching upward out of my skill level, a majority of my kills are luck or 3rd-partying, or at least it feels that way. I'm trichording and rolling-to-pitch and listening for pickups and weapon switches and all that jazz, but so often a lot of that piloting is to dodge away from incoming fire while throwing missiles somewhere, anywhere, hoping to land a hit -- which leaves me with an option to get caught on a wall or catch incoming fire. I'm less aiming than spraying and praying in well over half the fights I'm in. I have the mechanics, in a sense, but I couldn't even tell you my own strategy outside the next five seconds, let alone anyone else's except for some obvious stuff like 'fresh spawn, they're gonna look for weapons' or 'I heard them change weapons nearby', etc,.
What's the first step to get a pilot from reactionary flying and elementary setups/camps at my level to something more structured? Is it this mythical 'headgame' that comes with Too Much Practice -- and how do you define/practice that to begin with? Is it just better piloting? Map knowledge? Interested to hear some thoughts from folks here.
(Also, hi, I play a lot of overload and sometimes this too before semi-retiring after 7-match sets with Lee, most of you probably know me by now lol)