Wrong thread I know... but what assman is saying is a huge problem for anyone trying to learn how to use mouse in descent.
We all know that mouse movement is a management issue, if one moves mouse too quickly it will not track at all. THIS IS A PROBLEM and should not be this way.
If you move your mouse too quickly you should still be able to attain maximum turn speed in descent. I'm not saying u should be able to turn as fast as u move your mouse, I'm just saying that descent should recognize that you are trying to turn and allow the turn to happen instead of just not do anything at all. In order to turn at max speed in game u have to move your mouse incredibly slow.
This is frustrating even to me... Anyhow, can this be fixed?
The reason it should be fixed is for this example: Your in an intense 1v1 and you are startled by your opponent, you are using joystick so your twitch reaction to turn and shoot nearly breaks your stick off the base (gratefully your reach maximum turning speed in the processes and you can hit your opponent after you successfully turn your ship.)
Now put your self in a mousers hands... you are startled by your opponent so your twitch reaction to turn your ship causes you to slide your mouse quickly across the mouse pad, unfortunately you DIE because in the heat of the moment you moved your mouse too quick and the game failed to acknowledge you wanted to turn and reached .2 maximum turn speed
What a JOKE! So we mousers are forced to manage a natural reaction first before allowing ourselves to turn and shoot because we have to settle down and make sure we turn the mouse SUPER SLOW in order to turn fast. This is a huge disadvantage. Any ideas???
-DKH