Descent Geneology
34 posts
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Descent Geneology
I was giving this a thought the other day when discussing "coaching trees" in college football.
Who, if ever, have you trained under as a pilot? What did they teach you?
Which sparring partners greatly influenced your game and style?
What rivalries brought out the best in you, and pushed you to your limit to grow and evolve?
Who, if ever, have you trained under as a pilot? What did they teach you?
Which sparring partners greatly influenced your game and style?
What rivalries brought out the best in you, and pushed you to your limit to grow and evolve?
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Morfod
- Posts: 575
- Joined: Sun May 10, 2015 2:43 pm
Early in my Kali career, I learned the art of fusion from Soulvoid. Endless 20-2 games in Athena, but something eventually sank in. SV was a big influence in my style early on, and I followed the path of the 'big dogfighters' that were popular in the day. Probably the first pilot I could claim actually did any training with me.
Later on Kali, I studied a lot with Deimos. I'm not sure you could exactly say he trained me, but we played a lot, and he was always clearly the better pilot. Probably the most lasting influence he's had on my game is that it was he who talked me into switching to mouse. Been a mouser ever since.
After joining TNT, I trained a lot with FlyNight in the art of shakers. Sweeper some, too. I'm not sure I can say I ever "got" it, but I think that period of my career gave me a "dodging anything is possible" outlook on life. You could shoot five shakers at those guys, and they'd just shrug it off. Amazing stuff. I've always aspired to that.
After joining UF, Nitrate took it upon himself to train me. We played a lot -- a lot! -- for several months, and talked about the game a lot. Most of it was dogfighting technique. That's what Nitrate did, and the kind of pilot I was at the time. He was an uncanny pocket dodger, though, and that contributed further to toward my feeling of safety as long as I had space. That tradition continues to this day -- "She can dodge'h anything!"
Upon my arrival in the Rebirth era, I received a lot of training from Lotharbot. He'd always been the better pilot of the two of us, and that was still true, but I was always much more of a straight dogfighter, and he was always more of a funky rat. I had never 'gotten' that game, and not for lack of trying back in the day. Didn't like it, didn't get it, didn't study it. Dogfight me! But two days after returning to Descent, I said, "I get ratting now" -- some game I'd played in the intervening years had resulted in a lightbulb coming on, I guess. We played, he said, "You DO!" And he proceeded to train me in all the basics of the field, all the ways of ladder matches, basically all the stuff I never had gotten into back in the day that he had. He taught me about visibility and thinking about spaces and just . . . I guess all kinds of stuff I consider basic, now, that I didn't know.
A couple months into my return to Descent, I found I was playing Jediluke a lot, and he seemed pretty willing to answer questions and teach me things. I'd always really looked up to him as a pilot, and wanted to understand his game, so I kept on asking, and kept on learning, and really liked the results and -- gosh, has two years gone by? He's done 90% of the training I've had in Descent at this point. He's by far the biggest influence on my current game. All missiles, all tunnels, all hit and run! Mega huge focus on mind game. A big change from my early days. I was always an NH kind of pilot, too, and now I'm an x4 kind of pilot. Speaking of learning to dodge anything! I call Jeds my sensei these days, and that's not really stretching the truth very much.
Other pilots in the modern era have helped me along the way. Bahamut and Behemoth both took some time to teach me what they knew about fusion, and that was a huge help. I try to play that particular game the way they do, though I can't claim to have maintained those skills. Mark has told me unspecified secrets from time to time . . . but I'd honestly have to say his influence on my game is small. He's responsible for a couple of big breakthroughs, and he reminds me to focus on breadth and basics . . . but honestly, most of the stuff he's told me, I'm just not good enough to make real use of. But it's appreciated. LoNi has given out a lot of tips, mainly about how to relate to the game psychologically, but sometimes just identifying dumb stuff that I do. He gave me a lot of encouragement when I was coming up to gold, and I still aspire to his very 'chill' approach to competition. DKH . . . couldn't really say he's trained me, but he's trained with me, and plenty of what I do now -- particularly the emphasis on vulcan -- has come from studying his game. So those guys are all influences, too.
People who have influenced me who I don't personally know -- The Guy Who Wrote The Descent Weenie Tactics Website had a huge influence on my early-Kali and pre-Kali game. So did Glock21 through the Descent Professional's Resource. Sirian influenced the way I think about pilots and the community, and some of the attitudes I bring to the game, through his writings on the DBB. And Koolbear influenced the way I treat pilots because I always liked the way he took care of people, and I try to emulate that.
I think that's about it? Lots of people have helped me be who I am today, and I'm very grateful.
But uh, as far as piloting mentors go, it's been a lot of people over the years, but honestly . . . mainly Jediluke.
Later on Kali, I studied a lot with Deimos. I'm not sure you could exactly say he trained me, but we played a lot, and he was always clearly the better pilot. Probably the most lasting influence he's had on my game is that it was he who talked me into switching to mouse. Been a mouser ever since.
After joining TNT, I trained a lot with FlyNight in the art of shakers. Sweeper some, too. I'm not sure I can say I ever "got" it, but I think that period of my career gave me a "dodging anything is possible" outlook on life. You could shoot five shakers at those guys, and they'd just shrug it off. Amazing stuff. I've always aspired to that.
After joining UF, Nitrate took it upon himself to train me. We played a lot -- a lot! -- for several months, and talked about the game a lot. Most of it was dogfighting technique. That's what Nitrate did, and the kind of pilot I was at the time. He was an uncanny pocket dodger, though, and that contributed further to toward my feeling of safety as long as I had space. That tradition continues to this day -- "She can dodge'h anything!"
Upon my arrival in the Rebirth era, I received a lot of training from Lotharbot. He'd always been the better pilot of the two of us, and that was still true, but I was always much more of a straight dogfighter, and he was always more of a funky rat. I had never 'gotten' that game, and not for lack of trying back in the day. Didn't like it, didn't get it, didn't study it. Dogfight me! But two days after returning to Descent, I said, "I get ratting now" -- some game I'd played in the intervening years had resulted in a lightbulb coming on, I guess. We played, he said, "You DO!" And he proceeded to train me in all the basics of the field, all the ways of ladder matches, basically all the stuff I never had gotten into back in the day that he had. He taught me about visibility and thinking about spaces and just . . . I guess all kinds of stuff I consider basic, now, that I didn't know.
A couple months into my return to Descent, I found I was playing Jediluke a lot, and he seemed pretty willing to answer questions and teach me things. I'd always really looked up to him as a pilot, and wanted to understand his game, so I kept on asking, and kept on learning, and really liked the results and -- gosh, has two years gone by? He's done 90% of the training I've had in Descent at this point. He's by far the biggest influence on my current game. All missiles, all tunnels, all hit and run! Mega huge focus on mind game. A big change from my early days. I was always an NH kind of pilot, too, and now I'm an x4 kind of pilot. Speaking of learning to dodge anything! I call Jeds my sensei these days, and that's not really stretching the truth very much.
Other pilots in the modern era have helped me along the way. Bahamut and Behemoth both took some time to teach me what they knew about fusion, and that was a huge help. I try to play that particular game the way they do, though I can't claim to have maintained those skills. Mark has told me unspecified secrets from time to time . . . but I'd honestly have to say his influence on my game is small. He's responsible for a couple of big breakthroughs, and he reminds me to focus on breadth and basics . . . but honestly, most of the stuff he's told me, I'm just not good enough to make real use of. But it's appreciated. LoNi has given out a lot of tips, mainly about how to relate to the game psychologically, but sometimes just identifying dumb stuff that I do. He gave me a lot of encouragement when I was coming up to gold, and I still aspire to his very 'chill' approach to competition. DKH . . . couldn't really say he's trained me, but he's trained with me, and plenty of what I do now -- particularly the emphasis on vulcan -- has come from studying his game. So those guys are all influences, too.
People who have influenced me who I don't personally know -- The Guy Who Wrote The Descent Weenie Tactics Website had a huge influence on my early-Kali and pre-Kali game. So did Glock21 through the Descent Professional's Resource. Sirian influenced the way I think about pilots and the community, and some of the attitudes I bring to the game, through his writings on the DBB. And Koolbear influenced the way I treat pilots because I always liked the way he took care of people, and I try to emulate that.
I think that's about it? Lots of people have helped me be who I am today, and I'm very grateful.
But uh, as far as piloting mentors go, it's been a lot of people over the years, but honestly . . . mainly Jediluke.
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Drakona
- Site Admin
- Posts: 1494
- Joined: Fri Aug 30, 2013 5:35 pm
One word: PPSKI.....
He wasn't the person who originally introduced me to Descent, but he's been the guy who got me into it and taught me to fly and strategize.
The other big influence on Descent: a bright red ethernet cable instead of wifi.
He wasn't the person who originally introduced me to Descent, but he's been the guy who got me into it and taught me to fly and strategize.
The other big influence on Descent: a bright red ethernet cable instead of wifi.
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sdfgeoff
- Posts: 81
- Joined: Sat Apr 18, 2015 3:58 am
Major Trainers:
A pilot by the name of Tinkster taught me how to trichord. Now I want you to consider that for a 12 or 13-year old, socially addled, klutzing his way through Descent, there was a fellow on another continent with a 600+ ms ping that had the time and kindness to teach a stranger basic flight mechanics.
AOD_Hi was also taught by the same pilot.
If anyone has Tinkster's contact info, I'd love to give him my adult gratitude. Last I heard he was near Gandalf in New Wellington.
I am a graduate of the Advanced Flight Mechanics course as taught by MD-1224.
All my trickery and befuddlement in the mines has a foundation in his teachings and exercises/drills.
I am a graduate of the Advanced Weapon Mechanics course as taught by MD-1224.
Knowing the optimal gun to bring to a fight is invaluable. Knowing how to use an inferior weapon requires study.
====
Minor Trainers:
SPREAD-97: How to dodge spreadfire. I can close in with fusion vs spreadfire based on his training. SPREAD-97 school is extensive and includes many pilots.
Warlord: Fusion dodging and pillar warfare. Same school as bahamut and Behemoth, I believe.
====
Former sparring partners:
clone7 - The laser God of Old. That Drakona's lasers are even better is frightening. I learned how to fire lasers, dodge them, how dreadfully sneaky they can slip in, and just how deadly their spam can be. I also learned to appreciate the level Atropos. A sharp-looking fellow, too.
Juggernaut - Brilliant scholar of what I call the "fast-rat" school of play. Juggernaut would completely mindblitz me in absurd levels. Being unable to cope with his mindgame, I honed my dodging skills and tried to bruteforce him. I would argue that Juggernaut as a sparring partner is the origin of The Hate. A fellow who could clobber my jaw off if I said anything about his appearance, if I do say so.
Sickness - One of my favorite level designers, building Xtasy, Satan's HH, and Kasmir. Sickness was also a Spreadfiend like SPREAD-97, but at a more accessible skill level. Sparring with him brought rise to my weapon control game, which I would say was above and beyond my pilot maturity at the time. Had a goofy haircut.
Tyranny - Tyr was also a rat, but of a slower pace than Juggernaut's suddenly-foaming-at-the-mouth, surprise goatherder! style. Tyranny showed me that the game cannot persist on dogfight alone. Intrigue and deception was vital. I believe our close scores were due to my ignorance of the full show he was putting on. I refuse to playfully insult this good man.
Destiny & Revenger - Some of the few pilots who would dive into me for tight combat, likely due to our low ping. Plasma and Fusion were the favored weapons at short range, and I definitely put up uncharacteristic numbers against them, and my dogfighting angles improved while fighting them. Very handsome fellows, too.
biZZare - Anyone got this guy's contact info? Sick angles, close matches. This man was nearly my dogfight clone, which is really, REALLY saying something. He was extensively trained by SPREAD-97.
goldie - Always played to my level, never said a harsh word. goldie taught me class that I am ashamed I don't bring to every match.
Lothar - There once was a time when I could land 15-20 kills on Lothar. That time is long past.
Merl - The Suicide King. Very close matches. He uses a fork overhand.
Biznatch - Taught me how to irritate Merl. He asks for ice cream in a cone, in a cup.
8-bit - Match pacing and tempo changes. This guy was an ARTIST. Absolutely fantastic player. He pronounced the prophetic words when I exited Descent in '03: "You'll be back..."
====
I learned at some point that the elite sometimes tried to guide pilots, sometimes directly, sometimes subtly. They may deliberately introduce obstacles or just enjoy watching the pilot mature and develop. Some reveal themselves, some do not. I've had the pleasure of knowing a few of them.
Known Past Mentors/Patrons:
Tyranny
Esp
8-bit (he was so close to UT, I'm counting him)
Merl (not really, I just want to annoy him if he reads this)
DESTINY
kurupt
====
Current sparring partners:
roncli - HATE
melvin - LOL
moh - H8H8H8H8
AOD_Hi - SO MUCH HATE
Wats - How on Earth? HATE
A pilot by the name of Tinkster taught me how to trichord. Now I want you to consider that for a 12 or 13-year old, socially addled, klutzing his way through Descent, there was a fellow on another continent with a 600+ ms ping that had the time and kindness to teach a stranger basic flight mechanics.
AOD_Hi was also taught by the same pilot.
If anyone has Tinkster's contact info, I'd love to give him my adult gratitude. Last I heard he was near Gandalf in New Wellington.
I am a graduate of the Advanced Flight Mechanics course as taught by MD-1224.
All my trickery and befuddlement in the mines has a foundation in his teachings and exercises/drills.
I am a graduate of the Advanced Weapon Mechanics course as taught by MD-1224.
Knowing the optimal gun to bring to a fight is invaluable. Knowing how to use an inferior weapon requires study.
====
Minor Trainers:
SPREAD-97: How to dodge spreadfire. I can close in with fusion vs spreadfire based on his training. SPREAD-97 school is extensive and includes many pilots.
Warlord: Fusion dodging and pillar warfare. Same school as bahamut and Behemoth, I believe.
====
Former sparring partners:
clone7 - The laser God of Old. That Drakona's lasers are even better is frightening. I learned how to fire lasers, dodge them, how dreadfully sneaky they can slip in, and just how deadly their spam can be. I also learned to appreciate the level Atropos. A sharp-looking fellow, too.
Juggernaut - Brilliant scholar of what I call the "fast-rat" school of play. Juggernaut would completely mindblitz me in absurd levels. Being unable to cope with his mindgame, I honed my dodging skills and tried to bruteforce him. I would argue that Juggernaut as a sparring partner is the origin of The Hate. A fellow who could clobber my jaw off if I said anything about his appearance, if I do say so.
Sickness - One of my favorite level designers, building Xtasy, Satan's HH, and Kasmir. Sickness was also a Spreadfiend like SPREAD-97, but at a more accessible skill level. Sparring with him brought rise to my weapon control game, which I would say was above and beyond my pilot maturity at the time. Had a goofy haircut.
Tyranny - Tyr was also a rat, but of a slower pace than Juggernaut's suddenly-foaming-at-the-mouth, surprise goatherder! style. Tyranny showed me that the game cannot persist on dogfight alone. Intrigue and deception was vital. I believe our close scores were due to my ignorance of the full show he was putting on. I refuse to playfully insult this good man.
Destiny & Revenger - Some of the few pilots who would dive into me for tight combat, likely due to our low ping. Plasma and Fusion were the favored weapons at short range, and I definitely put up uncharacteristic numbers against them, and my dogfighting angles improved while fighting them. Very handsome fellows, too.
biZZare - Anyone got this guy's contact info? Sick angles, close matches. This man was nearly my dogfight clone, which is really, REALLY saying something. He was extensively trained by SPREAD-97.
goldie - Always played to my level, never said a harsh word. goldie taught me class that I am ashamed I don't bring to every match.
Lothar - There once was a time when I could land 15-20 kills on Lothar. That time is long past.
Merl - The Suicide King. Very close matches. He uses a fork overhand.
Biznatch - Taught me how to irritate Merl. He asks for ice cream in a cone, in a cup.
8-bit - Match pacing and tempo changes. This guy was an ARTIST. Absolutely fantastic player. He pronounced the prophetic words when I exited Descent in '03: "You'll be back..."
====
I learned at some point that the elite sometimes tried to guide pilots, sometimes directly, sometimes subtly. They may deliberately introduce obstacles or just enjoy watching the pilot mature and develop. Some reveal themselves, some do not. I've had the pleasure of knowing a few of them.
Known Past Mentors/Patrons:
Tyranny
Esp
8-bit (he was so close to UT, I'm counting him)
Merl (not really, I just want to annoy him if he reads this)
DESTINY
kurupt
====
Current sparring partners:
roncli - HATE
melvin - LOL
moh - H8H8H8H8
AOD_Hi - SO MUCH HATE
Wats - How on Earth? HATE
Last edited by Morfod on Wed Jun 10, 2015 11:37 pm, edited 1 time in total.
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Morfod
- Posts: 575
- Joined: Sun May 10, 2015 2:43 pm
Most of my learning experience comes from my D3 playing, so many of these names may be lost on you guys.
My trainers? Pretty much the D3 Wildcards DSE. Buzz, Wisher, and Piranha all come to mind. I remember Buzz was sneaky, Wisher aggressive, and Piranha could play a variety of styles. I learned much from them.
My favorite sparring partner, though, was Fezzik. We had some epic games, and always played each other close. I still wish he was playing.
Today, everyone I'm playing are people I've never really played a whole lot before. I've played Sirius, Bahamut, and Behemoth some in the past, but all in D3. Playing competitively in D1 is quite new to me. Even with that, I still find that there's a certain variety of players I like playing. Entropy would have to be at the top of the list because I believe he's the closest to my skill level out of everyone on the DCL, and I have no idea why he's not silver yet. Morfod would be a close second, even if he's a step ahead of me in most places. -_- I like playing when he's not focused so much on the lag, except I can never seem to get a DCL game with him when he's in that state.
My trainers? Pretty much the D3 Wildcards DSE. Buzz, Wisher, and Piranha all come to mind. I remember Buzz was sneaky, Wisher aggressive, and Piranha could play a variety of styles. I learned much from them.
My favorite sparring partner, though, was Fezzik. We had some epic games, and always played each other close. I still wish he was playing.
Today, everyone I'm playing are people I've never really played a whole lot before. I've played Sirius, Bahamut, and Behemoth some in the past, but all in D3. Playing competitively in D1 is quite new to me. Even with that, I still find that there's a certain variety of players I like playing. Entropy would have to be at the top of the list because I believe he's the closest to my skill level out of everyone on the DCL, and I have no idea why he's not silver yet. Morfod would be a close second, even if he's a step ahead of me in most places. -_- I like playing when he's not focused so much on the lag, except I can never seem to get a DCL game with him when he's in that state.
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roncli
- Posts: 1106
- Joined: Sun Mar 22, 2015 5:05 pm
- Location: Belmont, CA
Back in 1995 I had someone named Spunky train me from nothing to a bit of something. He use to run 100-0ish on me in games (LAN) for months (Descent 1.) After I started to get 10 to 20 points on him he got me setup on Kali (My SN. 90K-ish.) He didn't play me again for a few months and I beat him 20 to something pretty low. After that I started playing on ladders around late 1995. I was in many clans and help start up many clans. The only other person that really helped me out back in the day was Spread-97 (right around the time he started to randomly use SATAN.) After that we started Clan X (Cant remember if I was with UF before or after that.) Soon after I quit the game because I spit milk all over my keyboard back in early 1997 (was keyboard only.) Others have showed me things for a few minutes but not really took me under their wing and played nonstop everyday.
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The@$$Man!
- Posts: 408
- Joined: Tue Mar 24, 2015 2:53 am
Heh crazy! Very strange we are both similar skilled and our history seems similar.
Not sure if I told you, or how you knew but yes Tinkster also taught me how to cord and some other basics. He moved to NZ to be with his partner, her son was Gandalf! After Tinkster moved to NZ he played less so I found myself playing quite a bit with Gandalf until he too disappeared.
Then I came to Kali & the IDL. I played quite a bit with Alfa and Humle. After that I play Juggernaut, BizNatch, Merl and later Tyranny. There was a player called Steeltoe who I played who helped slowly introduce me to D2 and I tried to return the favour by helping him with D1.
There are so many elite pilots that I got the chance to flying and learnt from back in the day; Bubble, Jedi, Mark, Lothar, Loni, MD, Daz, Djcjr, Warlord, Birdseye.
Finally Ill give a shout out to you Morf. Always enjoyed our games, and the close matches we've had helps keep it interesting.
Not sure if I told you, or how you knew but yes Tinkster also taught me how to cord and some other basics. He moved to NZ to be with his partner, her son was Gandalf! After Tinkster moved to NZ he played less so I found myself playing quite a bit with Gandalf until he too disappeared.
Then I came to Kali & the IDL. I played quite a bit with Alfa and Humle. After that I play Juggernaut, BizNatch, Merl and later Tyranny. There was a player called Steeltoe who I played who helped slowly introduce me to D2 and I tried to return the favour by helping him with D1.
There are so many elite pilots that I got the chance to flying and learnt from back in the day; Bubble, Jedi, Mark, Lothar, Loni, MD, Daz, Djcjr, Warlord, Birdseye.
Finally Ill give a shout out to you Morf. Always enjoyed our games, and the close matches we've had helps keep it interesting.
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AOD_Hi
- Posts: 18
- Joined: Sat Feb 14, 2015 7:16 pm
Being new to the competitive Descent scene, I find it endlessly fascinating to read all of this history and who people used to play against, learn under, and pass skills on to. I can not think of any other videogame with a community such as this.
I got started playing Descent in '95, when I was eight years old and discovered it on my older brother's computer. Was hooked ever sense, and basically taught myself how to trichord and play at least well enough to go through the SP campaign on ace. But I didn't get into multiplayer until D3, and much of whatever skills I had coming into DCL came from long nights playing anarchy with some strangers on d3 tracker games. I didn't feel part of any community then, and I can't recall any of the pilot names offhand. Mostly it was in the name of fun and I gradually picked up some dogfighting experience and other little strategies.
Now that I'm here in DCL I've learned one thing very quickly: D1 is NOT just flying fast and having good aim and reflexes. There are layers of subtlety, space and weapons control, information and deception on such depth that it feels like a combination of poker and chess in three dimensions. Each and every match has been a lesson for me, and while I'm often a little slow to pick up on things I think I can say I've measurably improved my game during the last month. I have to thank each and every pilot I've met for the experience, and I look forward to playing more of you.
I especially must thank Morfod for generously sharing his own knowledge, patiently answering my questions, and explaining what I am doing right or wrong. I value all of it.
Thanks also to "the face" for encouragement after some of my most embarrassing games.
Entropy, though I've had just 2 games with him so far, has taught me much about looking for patterns and pilot habits. His discussions of information and entropy in gameplay have been stimulating.
A Future Pilot, who first invited me to join the ladder. We've had a lot of insanely good times together and I can't wait for more.
All the gold pilots. You guys are insane. I am humbled to have the opportunity to play competitively with you.
--Now that I read what I just put down I notice how gushy this post is. Sorry. But it's the truth.
I got started playing Descent in '95, when I was eight years old and discovered it on my older brother's computer. Was hooked ever sense, and basically taught myself how to trichord and play at least well enough to go through the SP campaign on ace. But I didn't get into multiplayer until D3, and much of whatever skills I had coming into DCL came from long nights playing anarchy with some strangers on d3 tracker games. I didn't feel part of any community then, and I can't recall any of the pilot names offhand. Mostly it was in the name of fun and I gradually picked up some dogfighting experience and other little strategies.
Now that I'm here in DCL I've learned one thing very quickly: D1 is NOT just flying fast and having good aim and reflexes. There are layers of subtlety, space and weapons control, information and deception on such depth that it feels like a combination of poker and chess in three dimensions. Each and every match has been a lesson for me, and while I'm often a little slow to pick up on things I think I can say I've measurably improved my game during the last month. I have to thank each and every pilot I've met for the experience, and I look forward to playing more of you.
I especially must thank Morfod for generously sharing his own knowledge, patiently answering my questions, and explaining what I am doing right or wrong. I value all of it.
Thanks also to "the face" for encouragement after some of my most embarrassing games.
Entropy, though I've had just 2 games with him so far, has taught me much about looking for patterns and pilot habits. His discussions of information and entropy in gameplay have been stimulating.
A Future Pilot, who first invited me to join the ladder. We've had a lot of insanely good times together and I can't wait for more.
All the gold pilots. You guys are insane. I am humbled to have the opportunity to play competitively with you.
--Now that I read what I just put down I notice how gushy this post is. Sorry. But it's the truth.
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Wats
- Posts: 186
- Joined: Wed May 13, 2015 12:18 am
I've never played Descent multiplayer before a few months ago. All of the people who I am doing my best to learn from are the current active pilots on the DCL. My plan is to get #1 in Silver in time for D:U coming out so I am well prepared to "greet" all the new pilots who want to jump into the multiplayer
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Entropy
- Posts: 273
- Joined: Wed May 06, 2015 11:31 pm
34 posts
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