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Cali/Washington Players.

PostPosted: Wed Sep 23, 2015 1:56 am
by The@$$Man!
Seems these are the people that make me rage (biggest headache atm) the most due to many factors. I do not understand how anything works playing these people. It says 100ish ping but a lot of the times I just can't find a hit box (its like fighting someone with million shields) and I dodge a while till I give up because in the end its pointless. I have a no fly list but its stupid to have one. I had some goals for next season but right now I don't care about my stats or even getting gold now. I guess I will start playing only these people regardless of the outcome. I know I will lose a million matches just because I can't hit them but whatever. So, if you see me on message me.

Re: Cali/Washington Players.

PostPosted: Wed Sep 23, 2015 9:11 am
by Morfod
Yeah, finding the lead point with AOD_Hi is a mystery for me for about half the match. You and I have a better connection but where to aim for you still eludes me. I can find where to hit PPSki, but not sdfgeoff. Entropy at 100-120 ms is MUCH easier to lead than Wats at the same ping.

So while I'm certain there are entirely reasonable explanations for this behavior, I absolutely understand how you feel.

Re: Cali/Washington Players.

PostPosted: Wed Sep 23, 2015 10:14 am
by Entropy
I've watched some of his more recent twitch videos and the lag is such an enigma it's brutal.

Re: Cali/Washington Players.

PostPosted: Thu Sep 24, 2015 12:00 am
by sdfgeoff
For ages I played PPSKI over a wifi network set up by my cellphone. Nominally it was 60 ping with spikes up to 100 or so. But it was absolutely unplayable.
We were on the same network. We should have had a ping of 10ms, with pretty much no lag. Instead we had 60ms (which is definitely playable) and masses of lag.

My theory is this:
- The cellphone couldn't switch from transmit to receive very fast. So it would receive some packets, buffer a couple, then transmit them on. The ping looked constant because packets would average the same time in the buffer, but the bursting was downright terrible.
These days we use a bright red Ethernet cable. It made the game far far more fun.

Same use to go for our old ISP (or maybe our router). Anything outside our house had at least 100 ping, even the same city. Australia had 150, Anywhere else 250+. Again, somewhere I think there was a buffer. Data came and went in funny little lots. Not exactly bursting, but definite fluctuations resulting in peoples hitboxes moving over the course of a couple seconds. You look at the ping count. It's 100, that's not to bad. You look a bit later, 120, that's also not to bad. A bit later it's 100 again. If it remained constant at any of those it would be fine, but because it varied, it was hard to hit people.
Our new ISP (or the router they gave us) is better. Slightly lower ping, and less fluctuation in ping. You'd probably be able to find my hitbox now.

Things you may like to try:
- Try a different router. Doesn't have to be new, grab some second hand ones at a junk store and see how they perform. You may fine one that has less bandwidth but a smoother connection.
- Try a different ISP
- Find people locally. I play PPSKI the most, computer to computer. Nothing but a bright red cable between. Not even a router or switch. No lag, no chance, just tons of fun.
- Just play for fun. That' what I tend to do anyway. I don't care who wins or loses. I just play because .... 6DOF in a cave is awesome.