Re: Broken Netcode Demonstration -- A Bogus Kill
Posted:
Mon Nov 11, 2013 2:37 pm
by Drakona
Yeah, that seems to be the case. We're hitting each other like never before.
When we tried it at very close range -- to avoid that exact effect -- we found it slows you pretty much the same as it does now.
Re: Broken Netcode Demonstration -- A Bogus Kill
Posted:
Wed Dec 04, 2013 2:54 pm
by Behemoth
We could use a p2p option