Level building Question....
Posted: Wed Nov 20, 2013 2:45 pm
Hey all,
I'm currently porting a level of DKH's to D3. (with permission of course)
Regardless of your feelings of d3, I would like a bit of input.
When playing a ported level, do you like to see the level:
As close to the original as possible?
--- including colors where possible
Slightly creative interpretation?
--- unaltered layout but elements incorporated that might lend to a theme
--- Athena in D3 is a good example.
A liberal interpretation?
--- similar layout with significant to radical altered construction
--- You have to squint to see the original layout through the "changes"
I could have made this a poll, but I'm looking for some real feedback here. While I only put down 3 options, there's a lot of middle ground between each. Oh, and straight up, I'm not good with implementing custom textures. About the only custom thing I'll be adding is the fast door and plasma cannon mod. Sirius, I believe those were your creations back in the day?
The more input the better. I doubt few outside this particular community will be using it so I'd like to produce something that will please those who would use it most. I had to reconstruct Keg Party for Descent 3, 3 separate times...from scratch. twice because what I wanted to build didn't meet expectations of beta testers. (I got some rather impassioned ...er... "feedback") and a 3rd do to a HD crash. >.<
Looking forward to hearing from you all. Raven, that includes you too bud.
I'm currently porting a level of DKH's to D3. (with permission of course)
Regardless of your feelings of d3, I would like a bit of input.
When playing a ported level, do you like to see the level:
As close to the original as possible?
--- including colors where possible
Slightly creative interpretation?
--- unaltered layout but elements incorporated that might lend to a theme
--- Athena in D3 is a good example.
A liberal interpretation?
--- similar layout with significant to radical altered construction
--- You have to squint to see the original layout through the "changes"
I could have made this a poll, but I'm looking for some real feedback here. While I only put down 3 options, there's a lot of middle ground between each. Oh, and straight up, I'm not good with implementing custom textures. About the only custom thing I'll be adding is the fast door and plasma cannon mod. Sirius, I believe those were your creations back in the day?
The more input the better. I doubt few outside this particular community will be using it so I'd like to produce something that will please those who would use it most. I had to reconstruct Keg Party for Descent 3, 3 separate times...from scratch. twice because what I wanted to build didn't meet expectations of beta testers. (I got some rather impassioned ...er... "feedback") and a 3rd do to a HD crash. >.<
Looking forward to hearing from you all. Raven, that includes you too bud.