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descentchampions.org • View topic - Promotion Challenges -- Rules Changes Proposals & Feedback
Page 2 of 5

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Dec 31, 2015 5:42 pm
by Drakona
It's easy to see how many suicides there have been. Look at your deaths and their score. It's the difference. I know it's math, but it's not difficult math. ;)

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Dec 31, 2015 7:20 pm
by roncli
Yes, but it has to be done either by memory or on the fly, and adds an extra level of thought to the game that can't really be understated in importance.

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Dec 31, 2015 8:34 pm
by Drakona
I am okay with trying to ride the line on suicides requiring some thought. I'd think the solution for most people would be to not do it . . . :)

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Dec 31, 2015 9:38 pm
by Mark392
It is simple math, however, it would interupt my flow greatly. Any thought process outside the norm will. Like a continued game: I always request that the participants actually kill each other to the proper score and then continue, because it's tough for me in the middle of the game to go... "Oh yeah, I only need 13 and they need 9 so I have 4 and have 9 left but that's a cushion of only 2 since they are up 6-4... Ready go" all right after a critical kill and player spawning. I'm not as smart as you guys. ;)

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Sat Jan 02, 2016 1:45 am
by Sirius

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Sat Jan 02, 2016 11:02 am
by Drakona

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Sat Jan 02, 2016 10:05 pm
by Sirius
3 sets of primaries can help a little, as long as you don't die in the same place twice. If you keep getting offed in the same room, no amount of Xing the primaries will save you.

Of course, eventually you're supposed to learn, so... 3 would be enough for the wise adventurer.

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Sun Jan 03, 2016 9:38 am
by Mark392
Or you can suicide across the level strategically and seperate the weapons ;P

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Jan 07, 2016 2:35 am
by bahamut
https://www.dropbox.com/s/mkfhr28k6apvh ... t.dem?dl=0
TEASE
This is the biggest momentum annihilator
finish i lose

Re: Promotion Challenges -- Rules Changes Proposals & Feedba

PostPosted: Thu Jan 07, 2016 11:42 am
by Mark392
Sorry baha, not how I wanted it to go down, brother. My apologies, again. Having my machine break and having to fix it isn't my best strategy, afterall... ;)