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Re: Core Level selection for early 2016
Posted:
Thu Dec 31, 2015 3:43 pm
by roncli
My objective opinion is Fuzed in, Take2 in, Nysa out.
Re: Core Level selection for early 2016
Posted:
Thu Dec 31, 2015 4:57 pm
by Cyrus
Fuzed sux.
Re: Core Level selection for early 2016
Posted:
Thu Dec 31, 2015 8:37 pm
by Drakona
Re: Core Level selection for early 2016
Posted:
Thu Dec 31, 2015 10:15 pm
by Lady Silver
Crimson!? Now a core level!?!? Very cool! <3
That is all I have to say
Re: Core Level selection for early 2016
Posted:
Fri Jan 01, 2016 5:19 am
by The@$$Man!
Take2 < Fuzed as a core level any day.
Re: Core Level selection for early 2016
Posted:
Fri Jan 01, 2016 12:45 pm
by Drakona
Ok! We're keeping all 11. That means the core levels this season are the same as last season, plus crimson.
Re: Core Level selection for early 2016
Posted:
Sun Jan 10, 2016 8:44 am
by organic io (formerly goldie)
After all these years it's cool to see Vamped and Athena still in the "core" levels. Especially Athena!!!! I probably have never seen most of those other levels.
Re: Core Level selection for early 2016
Posted:
Sun Jan 10, 2016 1:46 pm
by organic io (formerly goldie)
P.S. If I ever come back I'm going to push for Minerva
Or is that too "big" for you all these days????
Re: Core Level selection for early 2016
Posted:
Sun Jan 10, 2016 2:30 pm
by Jediluke
NYSA used to be considered small and heavy on missiles....well now nysa is considered to be nearly too large for 1 v 1 and sparse
Re: Core Level selection for early 2016
Posted:
Sun Jan 10, 2016 3:31 pm
by Sirius
I don't know about sparse - it has over 10 homing missiles, which is definitely more than most of the modern ones unless you start throwing multipliers in - but it is on the larger side compared to the average. Personally, I like it quite a bit, except that the bottom floor would have been much better if it weren't a de-facto dead-end.
Minerva, on the other hand... yes you'd meet resistance on that for sure. You can still play it in a 1v1, but in a close match-up (where neither side can afford to go too aggressive) it's going to take forever, and that's not really much fun. Except for observers with some time to kill, I guess.