Core Level selection for early 2016
Posted: Wed Dec 30, 2015 11:58 pm
With the new season upon us, it's time to select the new set of core levels.
Given the importance of core levels to promotion challenges, we felt it important to get community input prior to making the final determination.
Here are the top 20 most-played levels on DCL during this season: https://docs.google.com/spreadsheets/d/ ... sp=sharing -- measured in four categories: (1) total matches played, (2) unique pilots to play each level, (3) unique pilots to play more than one match in the level, and (4) unique pairs of pilots. If a level scores high in all four factors, this shows a broad level of popularity, and therefore indicates that it's a part of the core of what ladder players as a whole are interested in.
In the past, we have included levels that score in the top 10 in all four categories and don't have obvious disqualifying factors (such as having a heavily restricted weapon set or being part of a subgame), and included some levels that are top 10 in at least one category and reasonably close in all others. This season's suggested core list is to the right of the spreadsheet. Logic, Athena, Flea, Lurk, Mindtrix, Crimson, Ascend, Vamped, and Black Rose are all top 10 in all categories. Take2 is marginal -- it's in the top 10 in two categories, and one match behind 10th in the other two. Fuzed is also marginal -- it's in the top 10 in three categories, but 11 matches behind in total matches played.
My personal inclination is to include all ten of those levels in next season's core. The top 8 are obvious. Both of the marginal levels score high in several categories, and they're both fairly complete.
What do you all think? Is that a good core level list?
Given the importance of core levels to promotion challenges, we felt it important to get community input prior to making the final determination.
Here are the top 20 most-played levels on DCL during this season: https://docs.google.com/spreadsheets/d/ ... sp=sharing -- measured in four categories: (1) total matches played, (2) unique pilots to play each level, (3) unique pilots to play more than one match in the level, and (4) unique pairs of pilots. If a level scores high in all four factors, this shows a broad level of popularity, and therefore indicates that it's a part of the core of what ladder players as a whole are interested in.
In the past, we have included levels that score in the top 10 in all four categories and don't have obvious disqualifying factors (such as having a heavily restricted weapon set or being part of a subgame), and included some levels that are top 10 in at least one category and reasonably close in all others. This season's suggested core list is to the right of the spreadsheet. Logic, Athena, Flea, Lurk, Mindtrix, Crimson, Ascend, Vamped, and Black Rose are all top 10 in all categories. Take2 is marginal -- it's in the top 10 in two categories, and one match behind 10th in the other two. Fuzed is also marginal -- it's in the top 10 in three categories, but 11 matches behind in total matches played.
My personal inclination is to include all ten of those levels in next season's core. The top 8 are obvious. Both of the marginal levels score high in several categories, and they're both fairly complete.
What do you all think? Is that a good core level list?